Tag: erc-1155

Courses

Pages

Blog Posts

The video game industry is a multi-billion dollar sector, with an estimated 65% of American adults playing games. Moreover, by 2025, the video game market is estimated to become a $300 billion industry by 2025. Out of all of these prospective gamers, the blockchain firm Enjin hopes to lasso some of these gamers from traditional gaming and bring them over to the blockchain.

Non-fungible tokens (NFTs) are famously gaining popularity in the gaming and collectible space, and is one of the latest booming areas of the crypto industry. However, the use cases for NFTs stretch far beyond gaming and collectibles. In fact, developers are creating entire virtual worlds using NFTs, and we are still very much in the early stages of adoption. Moreover, NFTs can be used in a wide variety of sectors, from the art industry to within music, fashion, and much more.